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Level Design

Some samples of my work

Cliffside 3D.png

Cliffside Temple

Third Person action/stealth adventure game - 3c based on Uncharted 4

Level Design&Level Artworks

Level Design of a small open world exploration on an island based on the 3C project

Open world level design with path redirection to guide the player through the different areas

Calabrum_BG.png
LD.png

Level Design of a top down view stealth game in a ship

Relative Level Design for the first level of sonic, it aims to be fast and divide players into difficulty groups according to their skills

Eric_ENENKEL_GD1B_Niveau.jpg
Capture d’écran (108).png

The objective was to make a map for the teeworld game in every man for himself mode

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